Showing posts with label gaming. Show all posts
Showing posts with label gaming. Show all posts

2012/03/13

Wasteland 2 Kickstarter is live

http://www.kickstarter.com/projects/inxile/wasteland-2

Wasteland 2 is the direct sequel to the first ever post-apocalyptic computer RPG. The original Wasteland was the inspiration for the FALLOUT series of games, and the first RPG to allow players to split parties for tactical considerations, to face players with moral choices, and to make them deal with the consequences of their actions. It was the first to provide far more than the one-key-for-one-lock style of puzzle solving. It was groundbreaking, which is why IGN named it one of the top 25 PC games of all time, Computer Gaming World named it the Adventure Game of the year in 1988, and it was short-listed for inclusion in the Smithsonian Institution’s current “Art of the Computer Game” exhibition.


Wasteland was set in a dangerous, post-apocalyptic world in the American Southwest. Over the course of adventures rangers would receive promotions, acquire new skills and equipment, then face new challenges with outcomes that changed depending on the strategy used to defeat them. The game featured a strong storyline which required painful decisions by players; and a storyline that allowed for maximum re-playability. Wasteland 2, with your participation and insights, will recapture all that and provide more. It'll finally be the game worthy to be a Wasteland sequel, as challenging and rewarding as the original, with all added capacity and dazzle of games today.

If you want a return to classic RPC gaming glory, you must Support This Game Project NOW!!!!

2008/06/12

Ashamed of your gaming habit?

From Gamespot UK:
Portland psychiatrist Dr. Jerald Block specialises in treating those who have a massively multiplayer online game problem.

In an interview with the Boston Globe, Block added to the argument that he put forward in an editorial in the American Journal of Psychiatry that 'Internet Addiction' should be a recognised term.

The good doctor believes that his clients are more ashamed of playing World of Warcraft than looking at pornographic images. He said, "Some people come in for trouble with Internet porn. But the computer gamers tend to be harder to treat. People feel a lot of shame around computer games. Whereas, it's socially acceptable to have a porn problem."

Regular Joes and many psychiatrists just don't understand the complex world of games or the jargon that goes with them, says Block. The struggle to reach level 70 is not understood, nor is being a member of a guild, or the mundanity of grinding.

He gave the example of a client who was a regular player of massively multiplayer online game EVE Online, and who after playing for years, had built up around $17,000 of virtual assets. Then another player took out a virtual contract on his life, and his character and assets were lost. Block said, "How does he describe that experience and have any of his friends understand it? It's so bizarre and otherworldly. In fact, it's so bizarre that many therapists don't want to go there."

So, excatly who is ashamed of looking at porn?

2008/03/04

Dungeons & Dragons co-creator dies at 69

http://news.yahoo.com/s/ap/20080304/ap_en_ot/obit_gygax

Gary Gygax, who co-created the fantasy game Dungeons & Dragons and helped start the role-playing phenomenon, died Tuesday morning at his home in Lake Geneva. He was 69.

He had been suffering from health problems for several years, including an abdominal aneurysm, said his wife, Gail Gygax.

Gygax and Dave Arneson developed Dungeons & Dragons in 1974 using medieval characters and mythical creatures. The game known for its oddly shaped dice became a hit, particularly among teenage boys, and eventually was turned into video games, books and movies.

Gygax always enjoyed hearing from the game's legion of devoted fans, many of whom would stop by the family's home in Lake Geneva, about 55 miles southwest of Milwaukee, his wife said. Despite his declining health, he hosted weekly games of Dungeons & Dragons as recently as January, she said.

"It really meant a lot to him to hear from people from over the years about how he helped them become a doctor, a lawyer, a policeman, what he gave them," Gygax said. "He really enjoyed that."


Today is an 01 on the 100-sided dice of life.